FragPunk Lancer Tier List – Best Characters Ranked
Introduction
In the dynamic world of FragPunk, selecting the right Lancer can significantly influence your team’s success. With over a dozen characters, each possessing unique abilities, understanding their strengths and optimal roles is crucial. This tier list provides an overview of the top Lancers, categorized based on their effectiveness in both attacking and defending scenarios.

S-Tier Lancers
These Lancers dominate the battlefield with powerful abilities, strong adaptability, and game-changing ultimates.
Hollowpoint
Hollowpoint excels as a sniper, wielding the “Meteora” railgun capable of one-shot eliminations. Her “Smoke Screen” ability allows her to see enemy silhouettes through smoke, granting a tactical advantage. The “Paparazzi” trap enhances her defensive capabilities by monitoring flanking routes. Her dominance on maps with long sightlines makes her a top-tier choice.
Nitro
Nitro specializes in area control and intelligence gathering. Her “Chug Chug” drone scouts areas without exposing her position, while “The Wall” provides deployable cover, creating new defensive angles. The “Mr. PewPew” turret offers continuous intel and suppressive fire, making her invaluable in controlling the battlefield.
Pathojen
As the sole healer in FragPunk, Pathojen’s “Emotional Rescue” ability creates a healing circle, allowing teams to quickly recover and re-engage. Her “Shroom Wall” offers strategic cover, and the “Killer Queen” deployable deals damage over time, denying areas to enemies. Her versatility and support capabilities solidify her S-tier status.
Broker
Broker brings a balanced kit with both damage and utility. His “Goddard’s Vengeance” rocket launcher delivers significant damage, while “Smokestack Lightning” deploys a line-based smoke screen, obstructing enemy vision. The “Cherry Bomb” provides area denial, making him adaptable to various combat scenarios.
Serket
Serket offers high mobility and disruption. Her “Station to Station” teleportation reveals enemy positions before teleporting, providing critical intel. The “Gold Dust Woman” tornado serves as a controllable smoke screen with a slowing effect, and “Dilemma” traps pull enemies out of cover, creating openings for attacks.

A-Tier Lancers
These Lancers are strong but require precise execution to maximize their potential.
Spider
Spider’s abilities focus on spatial manipulation and team mobility. The “Teleporter” allows instant team rotations, while “Spirited Away” teleports enemies to his position, disrupting their formations. The “Spider Web” trap blinds and slows foes, enhancing control over engagements.
Zephyr
Zephyr thrives on high-risk, high-reward plays. “Midnight Rambler” cloaking, combined with “Fade Away,” enables prolonged invisibility within a specific zone. The “Get Back” teleport beacon allows for daring maneuvers, making her a formidable assassin when mastered.
Kismet
Kismet is a versatile Lancer, combining information gathering with offensive capabilities. “Hello Goodbye” reveals enemies through walls, “Misery Angel” delivers damage through cover, and “Walk on the Wild Side” grants temporary invisibility and invulnerability, offering strategic advantages.
Corona
Corona is a mobile disruptor. “Fast Lane” dash provides quick repositioning, “Ashes to Ashes” creates a damaging zone offering him buffs, and “Hothead” flash ability disorients enemies, facilitating aggressive plays.

B-Tier Lancers
These Lancers require situational play and strong teamwork to be effective.
Sonar
Sonar specializes in intelligence gathering. “Echolocation” reveals enemy movements, “Sonic Surge” displaces and dazes foes, and “Sound of Silence” muffles team footsteps, enabling stealthy approaches.
Jaguar
Jaguar focuses on area denial with electrical traps. “Live Wire” damages and reveals enemies, “Electric Avenue” cages foes in an electrical field, and “I Can See For Miles” detects those affected by his abilities, aiding in controlling enemy movements.
Axon
Axon is a close-range combatant. The “Electric Guitar” shotgun delivers burst damage, “Sticky Fingers” grenades provide area denial, and “Super Freak” grants temporary immunity to blinding effects, enhancing his brawling capabilities.

C-Tier Lancer
These Lancers have niche use but are outclassed in most situations.
Chum
Chum utilizes his pet, Chomper, for various tactics. The base “Chomper” patrols areas, “Explosive Bait” turns Chomper into a mobile explosive, and “Smoking Bait” transforms him into a controllable smoke generator. However, reliance on Chomper’s survival limits Chum’s effectiveness.

Conclusion
Understanding each Lancer’s abilities and roles is essential for team composition and strategy in FragPunk. While S-Tier Lancers offer significant advantages, A and B-Tier characters can excel in specific scenarios with the right tactics. As the game evolves, staying updated with balance changes and meta shifts will ensure optimal performance on the battlefield.