Eidos-Montréal Lays Off 75 Employees Amid Embracer Group Restructuring
In a move that has sent shockwaves through the gaming industry, Eidos-Montréal has announced the layoff of 75 employees, marking another chapter in the ongoing restructuring efforts by parent company Embracer Group. The studio, best known for its work on the Deus Ex and Tomb Raider franchises, revealed the news via a public statement that expressed both regret and resolve.

A Strategic Shift During Industry Turbulence
Eidos-Montréal cited a need to “secure the studio’s future” as the core reason behind the decision. This strategic downsizing is part of a broader realignment under Embracer Group, which has faced mounting financial pressures over the past year. The restructuring is aimed at stabilizing operations across its portfolio, but unfortunately, that has translated into job losses at some of its most prominent studios.
The layoffs affect employees across multiple departments, though the studio has not disclosed a breakdown of roles or teams impacted. Eidos-Montréal emphasized that the choice was made “with a heavy heart,” acknowledging the dedication and creativity of those let go.
Not an Isolated Case
This announcement comes in the wake of similar news from other developers within the Embracer network. Over the past year, the group has canceled projects, shut down studios, and reevaluated its investments. The company’s aggressive expansion in recent years—marked by a slew of acquisitions—has now given way to a focus on sustainability and long-term viability.

What’s Next for Eidos-Montréal?
Despite the cuts, Eidos-Montréal assured fans and partners that its current projects remain in development. While details remain under wraps, speculation continues to swirl around a new installment in the Deus Ex series, which was reportedly in early development. Whether the recent changes will affect the timeline or direction of that project remains to be seen.
For now, the studio is focused on recalibrating its internal structure while supporting its remaining team. The message from leadership was clear: this is a painful but necessary step to adapt to an evolving market and ensure the studio’s creative legacy continues.

Final Thoughts
As the gaming industry grapples with consolidation, rising production costs, and shifting consumer expectations, stories like this are becoming more common. The hope is that studios like Eidos-Montréal can emerge stronger, more agile, and ready to deliver the high-quality experiences players have come to expect.
For those affected, the industry has already begun to rally support. Job boards, networking events, and social media outreach are helping talented developers find new opportunities. While this chapter ends on a somber note, the community’s resilience continues to shine through.